help! screenset error during editing custom screenset

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help! screenset error during editing custom screenset

Postby Robertspark » Mon Dec 24, 2018 10:06 am

Help.... suggestions please.....

Basically I removed everything off the front screenset and have added new objects.

I didn't edit any combobox items so they should be fine and I think those are the only things with an "index"

Code: Select all
See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.

************** Exception Text **************
System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
   at System.ThrowHelper.ThrowArgumentOutOfRangeException(ExceptionArgument argument, ExceptionResource resource)
   at UCCNC.GUI.Leavetextfieldswithoutvalidation()
   at UCCNC.GUI.gl_main_mousedown(Object sender, MouseEventArgs e)
   at System.Windows.Forms.Control.OnMouseDown(MouseEventArgs e)
   at System.Windows.Forms.Control.WmMouseDown(Message& m, MouseButtons button, Int32 clicks)
   at System.Windows.Forms.Control.WndProc(Message& m)
   at System.Windows.Forms.UserControl.WndProc(Message& m)
   at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


************** Loaded Assemblies **************
mscorlib
    Assembly Version: 4.0.0.0
    Win32 Version: 4.7.3260.0 built by: NET472REL1LAST_C
    CodeBase: file:///C:/Windows/Microsoft.NET/Framework64/v4.0.30319/mscorlib.dll
----------------------------------------
UCCNC
    Assembly Version: 1.0.0.0
    Win32 Version: 1.0.0.0
    CodeBase: file:///C:/UCCNC1/UCCNC.exe
----------------------------------------
System.Windows.Forms
    Assembly Version: 4.0.0.0
    Win32 Version: 4.7.3221.0 built by: NET472REL1LAST_C
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System
    Assembly Version: 4.0.0.0
    Win32 Version: 4.7.3190.0 built by: NET472REL1LAST_C
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Drawing
    Assembly Version: 4.0.0.0
    Win32 Version: 4.7.3056.0 built by: NET472REL1
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
OpenTK
    Assembly Version: 1.1.0.0
    Win32 Version: 1.1.1664.6217
    CodeBase: file:///C:/UCCNC1/OpenTK.DLL
----------------------------------------
System.Configuration
    Assembly Version: 4.0.0.0
    Win32 Version: 4.7.3056.0 built by: NET472REL1
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
----------------------------------------
System.Core
    Assembly Version: 4.0.0.0
    Win32 Version: 4.7.3221.0 built by: NET472REL1LAST_C
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll
----------------------------------------
System.Xml
    Assembly Version: 4.0.0.0
    Win32 Version: 4.7.3056.0 built by: NET472REL1
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
蕾ᴋ瑾勻Ꮷ烚▥
    Assembly Version: 0.0.65535.65535
    Win32 Version: 1.0.0.0
    CodeBase: file:///C:/UCCNC1/UCCNC.exe
----------------------------------------
OpenTK.GLControl
    Assembly Version: 1.1.0.0
    Win32 Version: 1.1.1664.6217
    CodeBase: file:///C:/UCCNC1/OpenTK.GLControl.DLL
----------------------------------------
OpenTK.Compatibility
    Assembly Version: 1.1.0.0
    Win32 Version: 1.1.1664.6217
    CodeBase: file:///C:/UCCNC1/OpenTK.Compatibility.DLL
----------------------------------------
ILCalc
    Assembly Version: 0.9.7.5
    Win32 Version: 1.0.0.0
    CodeBase: file:///C:/UCCNC1/UCCNC.exe
----------------------------------------
a4aczha4
    Assembly Version: 0.0.0.0
    Win32 Version: 4.7.3190.0 built by: NET472REL1LAST_C
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
Plugininterface
    Assembly Version: 1.0.0.0
    Win32 Version: 1.0.0.0
    CodeBase: file:///C:/UCCNC1/Plugininterface.DLL
----------------------------------------
AutoLevelerCA
    Assembly Version: 1.0.0.0
    Win32 Version: 1.0.0.0
    CodeBase: file:///C:/UCCNC1/Plugins/AutoLevelerCA.dll
----------------------------------------
Console
    Assembly Version: 1.0.0.0
    Win32 Version: 1.0.0.0
    CodeBase: file:///C:/UCCNC1/Plugins/Console.dll
----------------------------------------
Debugger
    Assembly Version: 1.0.0.0
    Win32 Version: 1.0.0.0
    CodeBase: file:///C:/UCCNC1/Plugins/Debugger.dll
----------------------------------------
Diagnostics
    Assembly Version: 1.0.0.0
    Win32 Version: 1.0.0.0
    CodeBase: file:///C:/UCCNC1/Plugins/Diagnostics.dll
----------------------------------------
Laserengrave
    Assembly Version: 1.0.0.0
    Win32 Version: 1.0.0.0
    CodeBase: file:///C:/UCCNC1/Plugins/Laserengrave.dll
----------------------------------------
Lubricator
    Assembly Version: 1.0.0.0
    Win32 Version: 1.0.0.0
    CodeBase: file:///C:/UCCNC1/Plugins/Lubricator.dll
----------------------------------------
Modbusmaster
    Assembly Version: 1.0.0.0
    Win32 Version: 1.0.0.0
    CodeBase: file:///C:/UCCNC1/Plugins/Modbusmaster.dll
----------------------------------------
Neuron
    Assembly Version: 1.0.0.0
    Win32 Version: 1.0.0.0
    CodeBase: file:///C:/UCCNC1/Plugins/Neuron.dll
----------------------------------------
Pinout
    Assembly Version: 2.1.0.0
    Win32 Version: 2.1.0.0
    CodeBase: file:///C:/UCCNC1/Plugins/Pinout.dll
----------------------------------------
Plugintest
    Assembly Version: 1.0.0.0
    Win32 Version: 1.0.0.0
    CodeBase: file:///C:/UCCNC1/Plugins/Plugintest.dll
----------------------------------------
Printer3D
    Assembly Version: 1.0.0.0
    Win32 Version: 1.0.0.0
    CodeBase: file:///C:/UCCNC1/Plugins/Printer3D.dll
----------------------------------------
Profiler
    Assembly Version: 1.0.0.0
    Win32 Version: 1.0.0.0
    CodeBase: file:///C:/UCCNC1/Plugins/Profiler.dll
----------------------------------------
Scope
    Assembly Version: 1.0.0.0
    Win32 Version: 1.0.0.0
    CodeBase: file:///C:/UCCNC1/Plugins/Scope.dll
----------------------------------------
UCCAM
    Assembly Version: 1.0.0.0
    Win32 Version: 1.0.0.0
    CodeBase: file:///C:/UCCNC1/Plugins/UCCAM.dll
----------------------------------------
UCCNC_OSK
    Assembly Version: 1.7.3.0
    Win32 Version: 1.7.3.0
    CodeBase: file:///C:/UCCNC1/Plugins/UCCNC_OSK.dll
----------------------------------------
UCR200Plugin
    Assembly Version: 1.0.0.0
    Win32 Version: 1.0.0.0
    CodeBase: file:///C:/UCCNC1/Plugins/UCR200Plugin.dll
----------------------------------------
UCR201Plugin
    Assembly Version: 1.0.0.0
    Win32 Version: 1.0.0.0
    CodeBase: file:///C:/UCCNC1/Plugins/UCR201Plugin.dll
----------------------------------------
Webcamera
    Assembly Version: 1.0.0.0
    Win32 Version: 1.0.0.0
    CodeBase: file:///C:/UCCNC1/Plugins/Webcamera.dll
----------------------------------------
Xbox360controller
    Assembly Version: 1.0.0.0
    Win32 Version: 1.0.0.0
    CodeBase: file:///C:/UCCNC1/Plugins/Xbox360controller.dll
----------------------------------------
XHC-HB04_pendant
    Assembly Version: 1.0.0.0
    Win32 Version: 1.0.0.0
    CodeBase: file:///C:/UCCNC1/Plugins/XHC-HB04_pendant.dll
----------------------------------------
ZedGraph
    Assembly Version: 5.1.5.28844
    Win32 Version: 5.1.5.28844
    CodeBase: file:///C:/UCCNC1/ZedGraph.DLL
----------------------------------------
Accessibility
    Assembly Version: 4.0.0.0
    Win32 Version: 4.7.3056.0 built by: NET472REL1
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/Accessibility/v4.0_4.0.0.0__b03f5f7f11d50a3a/Accessibility.dll
----------------------------------------
Microsoft.CSharp
    Assembly Version: 4.0.0.0
    Win32 Version: 4.7.3056.0
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/Microsoft.CSharp/v4.0_4.0.0.0__b03f5f7f11d50a3a/Microsoft.CSharp.dll
----------------------------------------
System.Dynamic
    Assembly Version: 4.0.0.0
    Win32 Version: 4.7.3056.0
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Dynamic/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Dynamic.dll
----------------------------------------
Anonymously Hosted DynamicMethods Assembly
    Assembly Version: 0.0.0.0
    Win32 Version: 4.7.3260.0 built by: NET472REL1LAST_C
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_64/mscorlib/v4.0_4.0.0.0__b77a5c561934e089/mscorlib.dll
----------------------------------------
r3lsunyc
    Assembly Version: 0.0.0.0
    Win32 Version: 4.7.3190.0 built by: NET472REL1LAST_C
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll
----------------------------------------

************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.

For example:

<configuration>
    <system.windows.forms jitDebugging="true" />
</configuration>

When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.




Thanks,
Attachments
2018-12-24 10_10_20-Window.png
2018-12-24 10_01_17-Window.png
Rob
Einstein ― “If you can't explain it to a six year old, you don't understand it yourself”
...working my way through the 1000+ ways things don't work to find the one that does
UC400eth, UC300eth, UCCNC v1.2108, Neuron Lite
UCCNC v1.2108 Macro Manual
Robertspark
 
Posts: 1201
Joined: Sat Sep 03, 2016 4:27 pm
Location: Nr Liverpool, England

Re: help! screenset error during editing custom screenset

Postby dezsoe » Mon Dec 24, 2018 1:15 pm

Check the layer numbers of your objects if the layer exists. I've got the same error when I mistyped a layer number to a higher value.
dezsoe
 
Posts: 629
Joined: Sun Mar 12, 2017 4:41 pm
Location: Csörög, Hungary


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