Re: XBox 360 plugin update
Posted: Wed Oct 18, 2017 1:56 am
Duh - 1.2042
Typed something random in and forgot to go edit it before posting.
Haven't been able to reproduce the step jog issue yet in v1.0004, but can repeat the axis direction change & jumping problems in all versions of the plugin.
As before, quickly reversing from one direction to another at 100% feed rate (joysticks pinned) results in the axis continuing to rotate in the original direction.
A quick test reveals the same thing is happening on the other three axis. The plugin configuration screen indicates both joysticks are sending correct plus/minus signals regardless of how fast I move them back and forth.
Just a stab in the dark, but changing the kernel frequency from 400 to 100 didn't fix this issue. The DRO's for all axis are responding to the unintended movements - when an axis keeps going despite the joystick switching direction, the DRO's report the actual movement properly. As before, I don't think this is UCCNC since the DRO's are correct.
Getting a little stumped here.
Typed something random in and forgot to go edit it before posting.
Haven't been able to reproduce the step jog issue yet in v1.0004, but can repeat the axis direction change & jumping problems in all versions of the plugin.
As before, quickly reversing from one direction to another at 100% feed rate (joysticks pinned) results in the axis continuing to rotate in the original direction.
A quick test reveals the same thing is happening on the other three axis. The plugin configuration screen indicates both joysticks are sending correct plus/minus signals regardless of how fast I move them back and forth.
Just a stab in the dark, but changing the kernel frequency from 400 to 100 didn't fix this issue. The DRO's for all axis are responding to the unintended movements - when an axis keeps going despite the joystick switching direction, the DRO's report the actual movement properly. As before, I don't think this is UCCNC since the DRO's are correct.
Getting a little stumped here.