M1 Stop save setting

I added an M1 toggle button to my screen (#561).
It defaults to On when starting UCCNC, and it's state does not appear to be saved in the profile.
I tried:
AS3.Switchbutton(false,561);
in both the constructor macro and the .ssf file, but it always defaults to On.
Can we either get button #561to default to Off? Or have it's state saved in the profile?
It defaults to On when starting UCCNC, and it's state does not appear to be saved in the profile.
I tried:
AS3.Switchbutton(false,561);
in both the constructor macro and the .ssf file, but it always defaults to On.
Can we either get button #561to default to Off? Or have it's state saved in the profile?